25.01.2016, 03:33
Eaн pessoal blz? estou tendo muita dor de cabeзa com isso vou tentar explicar o mбximo possнvel certo й assim Abro o server beleza ae na hora de logar tenho que usar o comando /logar [e senha] se eu der /logar e esperar a dialog aparecer e digitar a senha lб nгo spawna sу aparece "bem vindo..." e o erro no samp.exe que estб logo abaixo, no lugar de registrar nгo da nem em comando e nem em dialog ae aparece esse erro e nгo spawna tenho q relogar e dar /login [senha]
Alguйm sabe oque pode ser por favor!! me ajudem.
OnPlayerRegister/Login
Comando /logar /registrar + dialogs
Код HTML:
[02:17:35] Number of vehicle models: 93 [02:18:54] [connection] 192.168.1.5:53460 requests connection cookie. [02:18:55] Incoming connection: 192.168.1.5:53460 id: 0 [02:18:55] [join] Vitor_Luiz has joined the server (0:192.168.1.5) [02:18:55] AdmCmd: Vitor_Luiz (IP: 192.168.1.5) conectou-se. [02:19:17] Nome do Arquivo: /SeifVehicle/Vitor_Luiz.cfg [02:19:17] Vitor_Luiz logou no server. [02:19:17] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)" [02:19:17] [debug] Stack pointer (STK) is 0xA0C2B4, heap pointer (HEA) is 0xA0C2B0 [02:19:17] [debug] AMX backtrace: [02:19:17] [debug] #0 000021bc in ?? (10536440, 8291112, 10536284, 10535596) from CDP.amx [02:19:17] [debug] #1 000031a4 in ?? (10536440, 8291112, 1157349534, 10535596) from CDP.amx [02:19:17] [debug] #2 001c3bec in ?? (18) from CDP.amx [02:19:17] [debug] #3 003a1c6c in public DateProp (0) from CDP.amx [02:19:17] [debug] #4 001b4134 in public OnPlayerLogin (0, 10545340) from CDP.amx [02:19:17] [debug] #5 001ca1bc in public cmd_logar (0, 10535572) from CDP.amx [02:19:17] [debug] #6 0008c0d4 in public OnDialogResponse (0, 1, 1, -1, 10535572) from CDP.amx
OnPlayerRegister/Login
Код HTML:
stock OnPlayerRegister(playerid, password[])
{
strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
new string3[120];
format(string3, sizeof(string3), Pasta_Contas, PlayerName(playerid));
DOF2_SetString(string3,"Key",PlayerInfo[playerid][pKey]);
DOF2_SaveFile();
SetPVarInt(playerid, "VarReg", 1);
gPlayerLogged[playerid] = 1;
OnPlayerSave(playerid);
TotalRegistro++;
SalvarNumeroRegistrados();
SendClientMessage(playerid, COLOR_YELLOW, "[Brasil Cidade dos Players RPG]: Conta criada com sucesso!");
SendClientMessage(playerid, COLOR_WHITE, "Carregando...");
OnPlayerLogin(playerid, PlayerInfo[playerid][pKey]);
return true;
}
CDP::OnPlayerLogin(playerid,password[])
{
new string[200];
new gstring[800];
if(NaoPodeLogar[playerid] == 1)
{
ForceClassSelection(playerid);
return true;
}
new tmp2[ 255 ];
new string2[74];
format(string2, sizeof(string2), Pasta_Contas, PlayerName(playerid));
strmid(PlayerInfo[playerid][pKey], DOF2_GetString(string2, "Key"), 0, strlen(DOF2_GetString(string2, "Key")), 255);
if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 || strcmp(sSenhaMestra,password, true ) == 0)
{
PlayerInfo[playerid][pLevel] = DOF2_GetInt(string2, "Level");
PlayerInfo[playerid][pAdmin] = DOF2_GetInt(string2, "AdminLevel");
PlayerInfo[playerid][pAdminTemp] = DOF2_GetInt(string2, "AdminTemp");
PlayerInfo[playerid][pFuncao] = DOF2_GetInt(string2, "Funcao");
PlayerInfo[playerid][pHelper] = DOF2_GetInt(string2, "HelperLevel");
PlayerInfo[playerid][pSeckey] = DOF2_GetInt(string2, "Securekey");
PlayerInfo[playerid][pVIP] = DOF2_GetInt(string2, "DonateRank");
PlayerInfo[playerid][gPupgrade] = DOF2_GetInt(string2, "UpgradePoints");
PlayerInfo[playerid][pConnectTime] = DOF2_GetInt(string2, "ConnectedTime");
PlayerInfo[playerid][pReg] = DOF2_GetInt(string2, "Registered");
PlayerInfo[playerid][pSex] = DOF2_GetInt(string2, "Sex");
PlayerInfo[playerid][pMuted] = DOF2_GetInt(string2, "Muted");
PlayerInfo[playerid][pExp] = DOF2_GetInt(string2, "Respect");
PlayerInfo[playerid][pCash] = DOF2_GetInt(string2, "Money");
PlayerInfo[playerid][pTempoConce] = DOF2_GetInt(string2, "TempoConce");
PlayerInfo[playerid][pConta] = DOF2_GetInt(string2, "Bank");
PlayerInfo[playerid][pCasher] = DOF2_GetInt(string2, "Cashing");
PlayerInfo[playerid][pJackSkill] = DOF2_GetInt(string2, "pJackSkill");
PlayerInfo[playerid][pCrimes] = DOF2_GetInt(string2, "Crimes");
PlayerInfo[playerid][pKills] = DOF2_GetInt(string2, "Kills");
PlayerInfo[playerid][pDeaths] = DOF2_GetInt(string2, "Deaths");
PlayerInfo[playerid][pContratos] = DOF2_GetInt(string2, "Contratos");
PlayerInfo[playerid][pPhoneBook] = DOF2_GetInt(string2, "Phonebook");
PlayerInfo[playerid][pLottoNr] = DOF2_GetInt(string2, "LottoNr");
PlayerInfo[playerid][pEmprego] = DOF2_GetInt(string2, "Emprego");
PlayerInfo[playerid][pSalario] = DOF2_GetInt(string2, "Paycheck");
PlayerInfo[playerid][pExplosivos] = DOF2_GetInt(string2, "Explosivos");
PlayerInfo[playerid][pCigarros] = DOF2_GetInt(string2, "Cigarros");
PlayerInfo[playerid][pHeadValue] = DOF2_GetInt(string2, "HeadValue");
PlayerInfo[playerid][pHeadValueT] = DOF2_GetInt(string2, "HeadValueT");
PlayerInfo[playerid][pHeadValueM] = DOF2_GetInt(string2, "HeadValueM");
PlayerInfo[playerid][pJailed] = DOF2_GetInt(string2, "Jailed");
PlayerInfo[playerid][pTempoFDrugs] = DOF2_GetInt(string2, "TempoFDrugs");
PlayerInfo[playerid][pDrugType] = DOF2_GetInt(string2, "DrugType");
PlayerInfo[playerid][pMultas] = DOF2_GetInt(string2, "Multas");
PlayerInfo[playerid][pJailTime] = DOF2_GetInt(string2, "JailTime");
PlayerInfo[playerid][pCapacete] = DOF2_GetInt(string2, "Capacete");
PlayerInfo[playerid][pMats] = DOF2_GetInt(string2, "Materiais");
PlayerInfo[playerid][pDrogas] = DOF2_GetInt(string2, "Maconha");
PlayerInfo[playerid][pDrogas2] = DOF2_GetInt(string2, "Cocaina");
PlayerInfo[playerid][pDrogas3] = DOF2_GetInt(string2, "Crack");
PlayerInfo[playerid][pGam] = DOF2_GetInt(string2, "Gam");
PlayerInfo[playerid][pPFc] = DOF2_GetInt(string2, "PFc");
PlayerInfo[playerid][pMcr] = DOF2_GetInt(string2, "Mcr");
PlayerInfo[playerid][pCoc] = DOF2_GetInt(string2, "Coc");
PlayerInfo[playerid][pVam] = DOF2_GetInt(string2, "Vam");
PlayerInfo[playerid][pVsc] = DOF2_GetInt(string2, "Vsc");
PlayerInfo[playerid][pLider] = DOF2_GetInt(string2, "Lнder");
PlayerInfo[playerid][pMembro] = DOF2_GetInt(string2, "Member");
PlayerInfo[playerid][pCaixinha] = DOF2_GetInt(string2, "Caixinha");
SetPVarInt(playerid, "WarnningAimbot", DOF2_GetInt(string2, "AimBot"));
SetPVarInt(playerid, "WarnningMacro", DOF2_GetInt(string2, "AutoCbug"));
PlayerInfo[playerid][pCargo] = DOF2_GetInt(string2, "Rank");
PlayerInfo[playerid][pSkin] = DOF2_GetInt(string2, "Char");
PlayerInfo[playerid][pContractTime] = DOF2_GetInt(string2, "ContractTime");
PlayerInfo[playerid][pAjustado] = DOF2_GetBool(string2, "Ajustado");
PlayerInfo[playerid][pHAjustado] = DOF2_GetBool(string2, "HAjustado");
PlayerInfo[playerid][pegouvip] = DOF2_GetInt(string2, "pegouvip5");
PlayerInfo[playerid][pResetado] = DOF2_GetBool(string2, "resetado");
PlayerInfo[playerid][pGalao] = DOF2_GetBool(string2, "Galao");
PlayerInfo[playerid][pIsqueiro] = DOF2_GetBool(string2, "Isqueiro");
PlayerInfo[playerid][pPatins] = DOF2_GetBool(string2, "Patins");
PlayerInfo[playerid][pRadio] = DOF2_GetBool(string2, "Radio");
PlayerInfo[playerid][pTelevisao] = DOF2_GetBool(string2, "Televisao");
PlayerInfo[playerid][pDetSkill] = DOF2_GetInt(string2, "DetSkill");
PlayerInfo[playerid][pMinutosOn] = DOF2_GetInt(string2, "MinutosOn");
PlayerInfo[playerid][pHorasOn] = DOF2_GetInt(string2, "HorasOn");
PlayerInfo[playerid][pDias5On] = DOF2_GetInt(string2, "Dias5On");
PlayerInfo[playerid][pDias15On] = DOF2_GetInt(string2, "Dias15On");
PlayerInfo[playerid][pMesOn] = DOF2_GetInt(string2, "MesOn");
PlayerInfo[playerid][p5VOk] = DOF2_GetBool(string2, "5VOk");
PlayerInfo[playerid][p15VOk] = DOF2_GetBool(string2, "15VOk");
PlayerInfo[playerid][pSexSkill] = DOF2_GetInt(string2, "SexSkill");
PlayerInfo[playerid][pBoxSkill] = DOF2_GetInt(string2, "BoxSkill");
PlayerInfo[playerid][pLawSkill] = DOF2_GetInt(string2, "LawSkill");
PlayerInfo[playerid][pMechSkill] = DOF2_GetInt(string2, "MechSkill");
PlayerInfo[playerid][pNewsSkill] = DOF2_GetInt(string2, "NewsSkill");
PlayerInfo[playerid][pCarSkill] = DOF2_GetInt(string2, "CarSkill");
PlayerInfo[playerid][pDrogasSkill] = DOF2_GetInt(string2, "DrogasSkill");
PlayerInfo[playerid][pCookSkill] = DOF2_GetInt(string2, "CookSkill");
PlayerInfo[playerid][pLimparb] = DOF2_GetInt(string2, "Limparb");
PlayerInfo[playerid][pSHealth] = DOF2_GetFloat(string2, "pSHealth");
PlayerInfo[playerid][pSArmour] = DOF2_GetFloat(string2, "pSArmour");
PlayerInfo[playerid][pPnumber] = DOF2_GetInt(string2, "PhoneNr");
PlayerInfo[playerid][pTelColor] = DOF2_GetInt(string2, "TelCor");
PlayerInfo[playerid][pPhousekey] = DOF2_GetInt(string2, "House");
PlayerInfo[playerid][pPbiskey] = DOF2_GetInt(string2, "Bizz");
PlayerInfo[playerid][pPFazkey] = DOF2_GetInt(string2, "Faz");
PlayerInfo[playerid][pPos_x] = DOF2_GetFloat(string2, "Pos_x");
PlayerInfo[playerid][pPos_y] = DOF2_GetFloat(string2, "Pos_y");
PlayerInfo[playerid][pPos_z] = DOF2_GetFloat(string2, "Pos_z");
PlayerInfo[playerid][pCarLic] = DOF2_GetInt(string2, "CarLic");
PlayerInfo[playerid][pFlyLic] = DOF2_GetInt(string2, "FlyLic");
PlayerInfo[playerid][pBoatLic] = DOF2_GetInt(string2, "BoatLic");
PlayerInfo[playerid][pGunLic] = DOF2_GetInt(string2, "GunLic");
PlayerInfo[playerid][pPayDay] = DOF2_GetInt(string2, "PayDay");
PlayerInfo[playerid][pCDPlayer] = DOF2_GetInt(string2, "CDPlayer");
PlayerInfo[playerid][pWins] = DOF2_GetInt(string2, "Wins");
PlayerInfo[playerid][pLoses] = DOF2_GetInt(string2, "Loses");
PlayerInfo[playerid][pAlcoholPerk] = DOF2_GetInt(string2, "AlcoholPerk");
PlayerInfo[playerid][pDrugPerk] = DOF2_GetInt(string2, "DrugPerk");
PlayerInfo[playerid][pMiserPerk] = DOF2_GetInt(string2, "MiserPerk");
PlayerInfo[playerid][pPainPerk] = DOF2_GetInt(string2, "PainPerk");
PlayerInfo[playerid][pTraderPerk] = DOF2_GetInt(string2, "TraderPerk");
PlayerInfo[playerid][pTut] = DOF2_GetInt(string2, "Tutorial");
PlayerInfo[playerid][pWarns] = DOF2_GetInt(string2, "Avisos");
PlayerInfo[playerid][pMarried] = DOF2_GetInt(string2, "Married");
strmid(PlayerInfo[playerid][pMarriedTo],DOF2_GetString(string2,"MarriedTo"),0,strlen(DOF2_GetString(string2,"MarriedTo")),255);
strmid(PlayerInfo[playerid][pEmail],DOF2_GetString(string2,"Email"),0,strlen(DOF2_GetString(string2,"Email")),255);
strmid(PlayerInfo[playerid][pSERIAL],DOF2_GetString(string2,"SERIAL"),0,strlen(DOF2_GetString(string2,"SERIAL")),255);
strmid(PlayerCrime[playerid][pAccusedof],DOF2_GetString(string2,"cCrime"),0,strlen(DOF2_GetString(string2,"cCrime")),255);
strmid(PlayerCrime[playerid][pVictim],DOF2_GetString(string2,"cRelato"),0,strlen(DOF2_GetString(string2,"cRelato")),255);
PlayerInfo[playerid][pSpawn] = DOF2_GetInt(string2, "Spawn");
PlayerInfo[playerid][pSafeDrogas] = DOF2_GetInt(string2, "SafeMaconha");
PlayerInfo[playerid][pSafeDrogas2] = DOF2_GetInt(string2, "SafeCocaina");
PlayerInfo[playerid][pSafeDrogas3] = DOF2_GetInt(string2, "SafeCrack");
PlayerInfo[playerid][psMats] = DOF2_GetInt(string2, "SafeMateriais");
WantedPoints[playerid] = DOF2_GetInt(string2, "NivelProcurado");
PlayerInfo[playerid][pLuta] = DOF2_GetInt(string2, "Luta");
strmid(PlayerInfo[playerid][pLaastLogin],DOF2_GetString(string2,"LU"),0,strlen(DOF2_GetString(string2,"LU")),255);
strmid(PlayerInfo[playerid][pLastVerification],DOF2_GetString(string2,"LV"),0,strlen(DOF2_GetString(string2,"LV")),255);
PlayerInfo[playerid][pBan] = DOF2_GetInt(string2, "Ban");
PlayerInfo[playerid][pAge] = DOF2_GetInt(string2, "Age");
PlayerInfo[playerid][pAcP] = DOF2_GetInt(string2, "AcP");
PlayerInfo[playerid][pOuros] = DOF2_GetInt(string2, "Ouros");
PlayerInfo[playerid][pAviso] = DOF2_GetInt(string2, "Avisado");
PlayerInfo[playerid][pDiaBanTemp] = DOF2_GetInt(string2, "DiasBanTemp");
PlayerInfo[playerid][pMesBanTemp] = DOF2_GetInt(string2, "MesBanTemp");
PlayerInfo[playerid][pAnoBanTemp] = DOF2_GetInt(string2, "AnoBanTemp");
PlayerInfo[playerid][pDiaVIP] = DOF2_GetInt(string2, "DiasVIP");
PlayerInfo[playerid][pDiasvip] = DOF2_GetInt(string2, "diasvip");
PlayerInfo[playerid][pMesVIP] = DOF2_GetInt(string2, "MesVIP");
PlayerInfo[playerid][pAnoVIP] = DOF2_GetInt(string2, "AnoVIP");
PlayerInfo[playerid][pDiasTO] = DOF2_GetInt(string2, "diasTO");
PlayerInfo[playerid][pDiaTO] = DOF2_GetInt(string2, "DiasTO");
PlayerInfo[playerid][pMesTO] = DOF2_GetInt(string2, "MesTO");
PlayerInfo[playerid][pAnoTO] = DOF2_GetInt(string2, "AnoTO");
PlayerInfo[playerid][pTO] = DOF2_GetInt(string2, "TO");
strmid(PlayerInfo[playerid][pAdminAgendou],DOF2_GetString(string2,"AdminAgendou"),0,strlen(DOF2_GetString(string2,"AdminAgendou")),255);
strmid(PlayerInfo[playerid][pMotivoAgendou],DOF2_GetString(string2,"MotivoAgendou"),0,strlen(DOF2_GetString(string2,"MotivoAgendou")),255);
PlayerInfo[playerid][pAgendado] = DOF2_GetInt(string2, "Agendado");
PlayerInfo[playerid][pCashAgendado] = DOF2_GetInt(string2, "CashAgendado");
PlayerInfo[playerid][pTempoAgendado] = DOF2_GetInt(string2, "TempoAgendado");
PlayerInfo[playerid][pQCoinAgendado] = DOF2_GetInt(string2, "QCoinAgendado");
PlayerInfo[playerid][pSementes] = DOF2_GetInt(string2, "Sementes");
PlayerInfo[playerid][pBiggestFish] = DOF2_GetInt(string2,"BiggestFish");
PlayerInfo[playerid][pCookSkill] = DOF2_GetInt(string2,"CookSkill");
PlayerInfo[playerid][pFishSkill] = DOF2_GetInt(string2,"FishSkill");
PlayerInfo[playerid][pFishLic] = DOF2_GetInt(string2,"FishLic");
PlayerInfo[playerid][pGasReserva] = DOF2_GetInt(string2,"GasReserva");
PlayerInfo[playerid][pHospital] = DOF2_GetBool(string2, "Hospital");
PlayerInfo[playerid][pTempoHospital] = DOF2_GetInt(string2, "TempoHospital");
new str[28];
for(new i = 1; i < 10; i++)
{
format(str, sizeof str, "ArmasGuardada%d", i);
ArmasGuardadas[playerid][i] = DOF2_GetInt(string2,str);
format(str, sizeof str, "BalasGuardada%d", i);
BalasGuardadas[playerid][i] = DOF2_GetInt(string2,str);
}
if(PlayerInfo[playerid][pLastVerification] == 0) {
getdate(year, month, day);
format(string, sizeof(string),"%02d/%02d/%d",day,month,year);
strmid(PlayerInfo[playerid][pLastVerification],string,0,strlen(string),255); }
logouagora[playerid] = 1;
CheckOwner(playerid);
CheckOwnerb(playerid);
CheckOwnerf(playerid);
CheckOwnerh(playerid);
}
else
{
strmid(PlayerInfo[playerid][pEmail],DOF2_GetString(string2,"Email"),0,strlen(DOF2_GetString(string2,"Email")),255);
new plrIP[16];
GetPlayerIp(playerid, plrIP, sizeof(plrIP));
getdate(Ano, Mes, Dia);
format(string, sizeof string,
"Vocк digitou sua senha incorretamente. [%d/5]", ErrouSenha[playerid]);
SendClientMessage(playerid, COLOR_WHITE, string);
ErrouSenha[playerid]++;
if(ErrouSenha[playerid] >= 6)
{
ErrouSenha[playerid] = 0;
format(string, sizeof string, "Olб %s, digite seu email corretamente\n\
Serб Enviado um E-mail com sua Senha Correta!", NomePlayer(playerid));
ShowPlayerDialog(playerid, 2829, DIALOG_STYLE_INPUT, "Recuperaзгo de Senha", string, "Validar", "");
return 1;
}
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Vocк estб Registrado: ", "Seja Bem Vindo(a)\n\nStatus da Conta: Registrada\n\nDigite Sua Senha Para Logar !", "Logar", "Voltar");
return true;
}
ResetPlayerMoney(playerid);
GiveDinheiro(playerid,PlayerInfo[playerid][pCash]);
SetPlayerWantedLevelEx(playerid, WantedPoints[playerid]);
LoadPlayerVehicle(playerid);
SetPlayerSpawn(playerid);
if(PlayerInfo[playerid][pReg] == 0)
{
PlayerInfo[playerid][pLevel] = 2;
PlayerInfo[playerid][pAge] = 15;
PlayerInfo[playerid][pSHealth] = 50.0;
PlayerInfo[playerid][pPos_x] = 2246.6;
PlayerInfo[playerid][pPos_y] = -1161.9;
PlayerInfo[playerid][pPos_z] = 1029.7;
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
if(PlayerInfo[playerid][pSex] == 1)
{
SetPlayerSkin(playerid, 37);
}
else
{
SetPlayerSkin(playerid, 150);
}
new randphone = 10000 + random(89999);
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pTelColor] = 18874;
PlayerInfo[playerid][pCapacete] = 18978;
PlayerInfo[playerid][pPHousekey] = 500;
PlayerInfo[playerid][pPbiskey] = 255;
PlayerInfo[playerid][pPFazkey] = 255;
PlayerInfo[playerid][pCash] = 5000;
PlayerInfo[playerid][pConta] = 100000;
PlayerInfo[playerid][pCasher] = 0;
PlayerInfo[playerid][pReg] = 1;
PlayerInfo[playerid][pEmprego] = 0;
PlayerInfo[playerid][pKills] = 0;
PlayerInfo[playerid][pDeaths] = 0;
ResetPlayerMoney(playerid);
}
SalvarNumeroRegistrados();
if(PlayerInfo[playerid][pWarns] == 1) //1 aviso
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Sua Conta Jб tem 1 Aviso!");
SendClientMessage(playerid, COLOR_LIGHTRED, "Se Vocк tiver 3 avisos serб banido automaticamente!");
}
if(PlayerInfo[playerid][pWarns] == 2) //2 avisos
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Sua Conta Jб tem 2 Avisos!");
SendClientMessage(playerid, COLOR_LIGHTRED, "Se Vocк tiver mais de 3 avisos serб banido automaticamente!");
}
PlayerPlaySound(playerid, 1191, 0.0, 0.0, 0.0);
format(string, sizeof string, "Seja bem vindo %s.", NomePlayer(playerid));
TextDrawShowForPlayer(playerid, Reloginho1);
TextDrawShowForPlayer(playerid, Reloginho2);
TextDrawShowForPlayer(playerid, Reloginho3);
TextDrawShowForPlayer(playerid, Textdraw2);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Bem vindo ao: Brasil Cidade dos Players");
printf("%s logou no server.",PlayerName(playerid));
DateProp(playerid);
new dia,mes,ano,hora,mins,seg;
getdate(ano,mes,dia);
gettime(hora,mins,seg); etc..... acho q nгo й nescessario o resto
Код HTML:
if(dialogid == 1) { if(!response) { SendClientMessage(playerid, COLOR_LIGHTRED, "Caso vocк queira logar, USE: /logar [senha]"); return true; } else { if(strlen(inputtext) == 0) { ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Vocк estб Registrado: ", "Seja Bem Vindo(a)\n\nStatus da Conta: Registrada\n\nDigite Sua Senha Para Logar !", "Logar", "Voltar"); return true; } cmd_logar(playerid, inputtext); return true; } } if(dialogid == 2) { if(response == 0) { SendClientMessage(playerid, COLOR_LIGHTRED, "Caso queira registrar-se registrar!"); return true; } if(response >= 1) { if(strlen(inputtext) == 0) { ShowPlayerDialog(playerid, 2, DIALOG_STYLE_PASSWORD, "Fazendo Seu Registro:", "Seja Bem Vindo(a)\n\nStatus da Conta: Nгo Registrada\n\nDigite Sua Senha Para Registrar\n\nUse No Mнnimo 4 Caracteres!", "Registrar", "Cancelar"); return 1; } if(!strval(inputtext)) { SendClientMessage(playerid, COLOR_YELLOW, "Digite Somente Numeros!"); ShowPlayerDialog(playerid, 2, DIALOG_STYLE_PASSWORD, "Fazendo Seu Registro:", "Seja Bem Vindo(a)\n\nStatus da Conta: Nгo Registrada\n\nDigite Sua Senha Para Registrar\n\nUse No Mнnimo 4 Caracteres!", "Registrar", "Cancelar"); return 1; } cmd_registrar(playerid, inputtext); return true; } CMD:logar(playerid, params[]) { if(gPlayerLogged[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, " Vocк jб estб logado."); return true; } new string[200]; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, 74, Pasta_Contas, sendername); if(!DOF2_FileExists(string)) { SendClientMessage(playerid, COLOR_YELLOW, "O Nick que vocк estб usando nгo existe no servidor, USE: /registrar."); return true; } new senhaa[128]; if(sscanf(params, "s[128]", senhaa)) { SendClientMessage(playerid, COLOR_WHITE, "USE: /logar [senha]"); ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Vocк estб Registrado: ", "Seja Bem Vindo(a)\n\nStatus da Conta: Registrada\n\nDigite Sua Senha Para Logar !", "Logar", "Voltar"); return 1; } Encrypt(senhaa); OnPlayerLogin(playerid, senhaa); return true; } CMD:mestre(playerid, params[]) { //if(!IsPlayerAdmin(playerid)){return 0;} if(gPlayerLogged[playerid] == 1) { //SendClientMessage(playerid, COLOR_WHITE, " Vocк jб estб logado."); return 1; } new senhaa[128]; if(sscanf(params, "s[128]", senhaa)) { SendClientMessage(playerid, COLOR_WHITE, "USE: /mestre [Senha]"); return 1; } OnPlayerLogin(playerid,senhaa); return 1; } CMD:registrar(playerid, params[]) { if(gPlayerLogged[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, " Vocк jб estб logado."); return true; } new tmp[256]; new idx; new string[800]; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, 64, "Contas/%s.ini", sendername); if (DOF2_FileExists(string)) { SendClientMessage(playerid, COLOR_YELLOW, "O Nick que vocк estб usando jб existe, USE: /logar."); return true; } if(!strval(params)) { SendClientMessage(playerid, COLOR_YELLOW, "Digite Somente Numeros!"); ShowPlayerDialog(playerid, 2, DIALOG_STYLE_PASSWORD, "Fazendo Seu Registro:", "Seja Bem Vindo(a)\n\nStatus da Conta: Nгo Registrada\n\nDigite Sua Senha Para Registrar\n\nUse No Mнnimo 4 Caracteres!", "Registrar", "Cancelar"); return 1; } new tmppass[64]; tmp = strtok(params, idx); if(!strlen(tmp)) { return SendClientMessage(playerid, COLOR_WHITE, "USE: /registrar [senha]."); } strmid(tmppass, tmp, 0, strlen(params), 255); Encrypt(tmppass); OnPlayerRegister(playerid, tmppass); return true; }