Server lag - infinite loop detection help [REP++]
#6

Can someone give me more examples of loops at onplayerspawn , onplayerdeath etc. ?

Can PreloadAnimLib at OnPlayerSpawn affect ?


Edit:

pawn Код:
stock PreloadAnimLib(playerid, animlib[]) {
    return ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
}
pawn Код:
OnPlayerSpawn -
        PreloadAnimLib(playerid,"BOMBER");
    PreloadAnimLib(playerid,"RAPPING");
    PreloadAnimLib(playerid,"SHOP");
    PreloadAnimLib(playerid,"BEACH");
    PreloadAnimLib(playerid,"SMOKING");
    PreloadAnimLib(playerid,"ON_LOOKERS");
    PreloadAnimLib(playerid,"DEALER");
    PreloadAnimLib(playerid,"CRACK");
    PreloadAnimLib(playerid,"CARRY");
    PreloadAnimLib(playerid,"COP_AMBIENT");
    PreloadAnimLib(playerid,"PARK");
    PreloadAnimLib(playerid,"INT_HOUSE");
    PreloadAnimLib(playerid,"FOOD");
    PreloadAnimLib(playerid,"GANGS");
    PreloadAnimLib(playerid,"PED");
    PreloadAnimLib(playerid,"FAT");
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