21.01.2016, 20:24
Код:
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart) { new Float:Health; GetPlayerHealth(damagedid,Health); if(InTeamDM[playerid] == 1 && InTeamDM[damagedid] == 1) { if(PlayerTeam[playerid] == PlayerTeam[damagedid]) { GameTextForPlayer(playerid,"~r~DO NOT ATTACK YOU TEAM MATES", 5000, 3); SetPlayerHealth(damagedid, Health); } return 1; } if(pctp[playerid] == 1 && pctp[damagedid] == 1) { if(GetPlayerTeam(playerid) == GetPlayerTeam(damagedid)) { GameTextForPlayer(playerid,"~r~DO NOT ATTACK YOU TEAM MATES", 5000, 3); SetPlayerHealth(damagedid, Health); } return 1; } return 1; }