21.01.2016, 17:21
(
Последний раз редактировалось Lucky13; 21.01.2016 в 20:24.
)
Код:
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart) { if((InTeamDM[playerid] == 1 && InTeamDM[damagedid] == 1) || pctp[playerid] == 1 && pctp[damagedid] == 1) { if(PlayerTeam[playerid] == PlayerTeam[damagedid]) { new Float:Health; GetPlayerHealth(damagedid,Health); GameTextForPlayer(playerid,"~r~DO NOT ATTACK YOU TEAM MATES", 5000, 3); SetPlayerHealth(damagedid,Health); } } return 1; }