Server lag - infinite loop detection help [REP++]
#1

Hello guys, i own a server with 300players+ and if they are more than 200 server starts lagging as hell.

My includes are:

pawn Код:
#include       <a_mysql>
#include                <a_samp>
#include                <GeoIP_Plugin>
#include                <streamer>
#include                <OPSP>
#include           <a_zones>
#include                <sscanf2>
#include                <beaZone>
#include           <fly>
#define                 YSI_NO_MASTER
#include                <YSI\y_commands>
#include                <YSI\y_ini>
#include                <YSI\y_flooding>
#include                <YSI\y_iterate>
#include           <*******>
#include                <OnPlayerUseVending>
#include          <OnPlayerFakeKill>
#include              <OnPlayerPause>
#include                <Firewerkz>
#include          <GetVehicleColor>
#include          <mSelection>
#include                <death>
#include                <progress>
#include                <crashdetect>
I am pretty sure that the infinite loop it's not caused by a "while" or "for" , i think it's caused by placing something wrong somewere.
Some ideeas?

I rep you , thanks!
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