AttachObjectToVehicle(VInfo[v][Neonke1], vehid, -0.8, 0.0, -0.40, 0.0, 0.0, 0.0 ); AttachObjectToVehicle(VInfo[v][Neonke2], vehid, 0.8, 0.0, -0.40, 0.0, 0.0, 0.0 );