Checkpoints
#3

"Checkpoints are asynchronous, meaning only one can be shown at a time. To 'stream' checkpoints (only show them when players are close enough), use a checkpoint streamer."

https://sampwiki.blast.hk/wiki/Function:SetPlayerCheckpoint

Is that what you need help with?
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Messages In This Thread
Checkpoints - by radiobizza - 17.01.2016, 20:00
Re: Checkpoints - by radiobizza - 17.01.2016, 20:26
Re: Checkpoints - by FreAkeD - 17.01.2016, 21:00
Re: Checkpoints - by Gammix - 18.01.2016, 00:34
Re: Checkpoints - by radiobizza - 18.01.2016, 08:58
Re: Checkpoints - by radiobizza - 18.01.2016, 10:26
Re: Checkpoints - by Eth - 18.01.2016, 11:50

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