12.01.2016, 15:03
OnPlayerEnterDynamicArea(playerid, areaid);
OnPlayerLeaveDynamicArea(playerid, areaid);
CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1);
OnPlayerLeaveDynamicArea(playerid, areaid);
CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1);