12.01.2016, 01:57
Quote:
imo there's no need to use "gangzone fixes."
This recycled picture will help you understand how to make gangzones properly: ![]() The "1" is minimum X and minimum Y (MinX, MinY), the "2" is maximum X and Y (MaxX, MaxY). Код:
GangZoneCreate(MinX, MinY, MaxX, MaxY); or you can go the easy way and make some zones with this tool http://dev.prineside.com/ |



Код:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) { if(weaponid == 18) { SendClientMessage(playerid, 0x00FF00FF, "test."); } return 1; }