Question about OnPlayerUpdate
#7

You can change refreshing in OPU

pawn Код:
new tick = GetTickCount();

if( ( tick - LastTick[playerid] ) > 500 ) // update every 500ms
{
    LastTick[playerid] = tick;
    // code
}
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Messages In This Thread
Question about OnPlayerUpdate - by Dragonic - 10.01.2016, 14:00
Re: Question about OnPlayerUpdate - by BiosMarcel - 10.01.2016, 14:38
Re: Question about OnPlayerUpdate - by Dragonic - 10.01.2016, 15:06
Re: Question about OnPlayerUpdate - by GTLS - 10.01.2016, 15:40
Re: Question about OnPlayerUpdate - by Dragonic - 10.01.2016, 16:39
Re: Question about OnPlayerUpdate - by PrO.GameR - 10.01.2016, 18:59
Re: Question about OnPlayerUpdate - by Jefff - 10.01.2016, 19:42
Re: Question about OnPlayerUpdate - by Pottus - 11.01.2016, 00:40

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