10.01.2016, 09:44
You can use actors, and detect with IsPlayerInRangeOfPoint if the player is near the actor
https://sampwiki.blast.hk/wiki/CreateActor
https://sampwiki.blast.hk/wiki/IsPlayerInRangeOfPoint
https://sampwiki.blast.hk/wiki/CreateActor
https://sampwiki.blast.hk/wiki/IsPlayerInRangeOfPoint