08.01.2016, 17:13
Test it on your local machine. Its possible that the streamer just takes a while to load all the objects, and the hoster stops this after a moment as it seems "infinite".
Alternatively, add a printf("some unique label", for_index); to all your loops and watch the output for a moment. Et voila! Youll see the label of the loop that does not stop.
Edit: Wow, this thread is old. Getting really silent in scripting discussion.
Alternatively, add a printf("some unique label", for_index); to all your loops and watch the output for a moment. Et voila! Youll see the label of the loop that does not stop.
Edit: Wow, this thread is old. Getting really silent in scripting discussion.