[FilterScript] AntiDB-System v1.0
#4

This is a bad way of doing that. You can simple use SetPlayerArmedWeapon( playerid, 0 ); which basically sets the players weapon to fist; you don't need to mess with weapon savings and that kind of stuff.

Also if you are concerned about someone spawning a weapon by cheating, just check if player is firing ( check if the fire key is pressed, doesn't require a timer either ) and apply SetPlayerArmedWeapon again. Simple, ain't it?
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Messages In This Thread
AntiDB-System v1.0 - by Scripter18 - 07.01.2016, 17:28
Re: AntiDB-System v1.0 - by prineside - 07.01.2016, 18:33
Re: AntiDB-System v1.0 - by Scripter18 - 07.01.2016, 18:49
Re: AntiDB-System v1.0 - by Cypress - 07.01.2016, 19:36
Re: AntiDB-System v1.0 - by Scripter18 - 07.01.2016, 20:35
Re: AntiDB-System v1.0 - by Cypress - 07.01.2016, 20:36
Re: AntiDB-System v1.0 - by justice96 - 07.01.2016, 22:24
Re: AntiDB-System v1.0 - by prineside - 07.01.2016, 22:59
Re: AntiDB-System v1.0 - by Scripter18 - 08.01.2016, 07:22
Re: AntiDB-System v1.0 - by Elegy - 08.01.2016, 07:24

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