Adding Interior To Houses
#2

Adapte na sua gm

Код:
if(strcmp(cmd,"/mudarinterior",true)==0)
{
new House = PlayerInfo[playerid][pPHousekey];
if (House != 9999 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0)
{
tmp = strtok(cmdtext, idx);
if(HouseEntered[playerid] != 9999)
{
SendClientMessage(playerid,COLOR_GREY,"Vocк nгo pode usar esse comando dentro de uma casa");
return 1;
}
if(GetPlayerMoneyEx(playerid) < 10000)
{
SendClientMessage(playerid, COLOR_GRAD5, "Vocк nгo tem dinheiro suficiente R$10000");
return 1;
}
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"USE: /mudarinterior [1 a 10]");
return 1;
}
new idcasa = strval(tmp);
switch (idcasa)
{
case 1:
{
HouseInfo[House][hExitx] = 2467.4951;
HouseInfo[House][hExity] = -1698.4037;
HouseInfo[House][hExitz] = 1013.5078;
HouseInfo[House][hInt] = 2;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 1.");
}
case 2:
{
HouseInfo[House][hExitx] = 318.564971;
HouseInfo[House][hExity] = 1118.209960;
HouseInfo[House][hExitz] = 1083.882812;
HouseInfo[House][hInt] = 5;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 2.");
}
case 3:
{
HouseInfo[House][hExitx] = 2324.419921;
HouseInfo[House][hExity] = -1145.568359;
HouseInfo[House][hExitz] = 1050.710083;
HouseInfo[House][hInt] = 12;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 3.");
}
case 4:
{
HouseInfo[House][hExitx] = 235.508994;
HouseInfo[House][hExity] = 1189.169897;
HouseInfo[House][hExitz] = 1080.339966;
HouseInfo[House][hInt] = 3;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 4.");
}
case 5:
{
HouseInfo[House][hExitx] = 225.756989;
HouseInfo[House][hExity] = 1240.000000;
HouseInfo[House][hExitz] = 1082.149902;
HouseInfo[House][hInt] = 2;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 5.");
}
case 6:
{
HouseInfo[House][hExitx] = 223.043991;
HouseInfo[House][hExity] = 1289.259888;
HouseInfo[House][hExitz] = 1082.199951;
HouseInfo[House][hInt] = 1;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 6.");
}
case 7:
{
HouseInfo[House][hExitx] = 225.630997;
HouseInfo[House][hExity] = 1022.479980;
HouseInfo[House][hExitz] = 1084.069946;
HouseInfo[House][hInt] = 7;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 7.");
}
case 8:
{
HouseInfo[House][hExitx] = 328.493988;
HouseInfo[House][hExity] = 1480.589966;
HouseInfo[House][hExitz] = 1084.449951;
HouseInfo[House][hInt] = 15;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 8.");
}
case 9:
{
HouseInfo[House][hExitx] = 234.0843;
HouseInfo[House][hExity] = 1064.6896;
HouseInfo[House][hExitz] = 1084.2108;
HouseInfo[House][hInt] = 6;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 9.");
}
case 10:
{
HouseInfo[House][hExitx] = 260.4075;
HouseInfo[House][hExity] = 1238.6646;
HouseInfo[House][hExitz] = 1084.2578;
HouseInfo[House][hInt] = 9;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Interior setado para id 10.");
SalvarCasa(House);
}

}
GivePlayerMoney(playerid,-10000);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Vocк nгo tem uma casa");
return 1;
}
}
Reply


Messages In This Thread
Adding Interior To Houses - by dillo1000 - 06.01.2016, 22:29
Re: Adding Interior To Houses - by rodrigo147 - 07.01.2016, 14:19
Re: Adding Interior To Houses - by dillo1000 - 07.01.2016, 16:22

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