03.01.2016, 10:46
Код:
OnGameModeInit
AddPlayerClass(287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1); //Team1
AddPlayerClass(115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1); // Team2
public OnPlayerSpawn(playerid)
{
Spawned[playerid] = true;
{
if(GetPlayerTeam(playerid) == Team1)
{
SetPlayerPos(playerid,2081.1968,1232.8430,10.8203);
GivePlayerWeapon(playerid, 4, 1000);
SetPlayerRandomTeam1Spawn(playerid);
}
if(GetPlayerTeam(playerid) == Team2)
{
SetPlayerPos(playerid,2081.1968,1232.8430,10.8203);
Team2(playerid);
{
firstSpawn[playerid] += 1;
public OnPlayerRequestSpawn(playerid)
{
if(GetPlayerSkin(playerid) == 287
{
SetPlayerTeam(playerid, Team1
SetPlayerColor(playerid, Team1Col);
}
if(GetPlayerSkin(playerid) == 115)
{
SetPlayerTeam(playerid, Team2);
SetPlayerColor(playerid, Team2Col);
}
{
new Team1x, Team2x;
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && i != playerid)
{
if(gTeam[i] == Team1) Team1x++;
else if(gTeam[i] == Team2) Team2x++;
}
}
}
return 1;
}

