31.12.2015, 18:12
(
Последний раз редактировалось Stanford; 01.01.2016 в 01:30.
)
Systems that use physics like items dropping etc..
So it's possible to apply what I asked you earlier? Even if it took me to do the functions myself? (Ground thing)
Maybe a callback to know whether it collided with a collision (do multiple callbacks one for San Andreas objects and mapped, one with players maybe?) this would be great mate!
So it's possible to apply what I asked you earlier? Even if it took me to do the functions myself? (Ground thing)
Maybe a callback to know whether it collided with a collision (do multiple callbacks one for San Andreas objects and mapped, one with players maybe?) this would be great mate!