26.12.2015, 14:05
When a player dies check if hes being spectated, if he is - whoever spectates him it sets this:
again.
Код:
if(IsSpecing[playerid] == 1) { SetPlayerPos(playerid,SpecX[playerid],SpecY[playerid],SpecZ[playerid]); SetPlayerInterior(playerid,Inter[playerid]); SetPlayerVirtualWorld(playerid,vWorld[playerid]); IsSpecing[playerid] = 0; IsBeingSpeced[spectatorid[playerid]] = 0; }