Problema, cargado y creado de cuentas
#3

Instale el crash detector y esto aparece:

[11:14:16] [debug] Server crashed while executing Sacramento.amx
[11:14:16] [debug] AMX backtrace:
[11:14:16] [debug] #0 native fread () from samp-server.exe
[11:14:16] [debug] #1 003ced4c in CheckBan (ip[]=@006368a8 "1**.**9.*12.***") at D:\Sacramento\gamemodes\Sacramento.pwn:55996
[11:14:16] [debug] #2 0005f1c0 in public MP_OPC (playerid=0) at D:\Sacramento\gamemodes\Sacramento.pwn:5179
[11:14:16] [debug] #3 native CallLocalFunction () from samp-server.exe
[11:14:16] [debug] #4 0002be98 in public SSCANF_OnPlayerConnect (playerid=0) at D:\Sacramento\pawno\include\msel.inc:432
[11:14:16] [debug] #5 0001f470 in public Itter_OnPlayerConnect (playerid=0) at D:\Sacramento\pawno\include\sscanf2.inc:205
[11:14:16] [debug] #6 native CallLocalFunction () from samp-server.exe
[11:14:16] [debug] #7 0001dc80 in public S@@_OnPlayerConnect (playerid=0, ... <1 argument>) at D:\Sacramento\pawno\include\YSI\y_iterate.inc:604
[11:14:16] [debug] #8 native CallLocalFunction () from samp-server.exe
[11:14:16] [debug] #9 0000ad94 in public Streamer_OnPlayerConnect (playerid=0) at D:\Sacramento\pawno\include\YSI\internal\y_dohooks .inc:933
[11:14:16] [debug] #10 native CallLocalFunction () from samp-server.exe
[11:14:16] [debug] #11 00001a90 in public OnPlayerConnect (playerid=0) at D:\Sacramento\pawno\include\streamer.inc:342
[11:14:16] [debug] Native backtrace:
[11:14:16] [debug] #0 77c122d2 in ?? () from C:\Windows\SysWOW64\ntdll.dll
[11:14:16] [debug] #1 004972e0 in ?? () from samp-server.exe
[11:14:16] [debug] #2 00497910 in ?? () from samp-server.exe
[11:14:16] [debug] #3 00404f44 in ?? () from samp-server.exe

Que significa?
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