Increasing max loaded materials?
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Originally Posted by Kalcor
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I'm not sure what limit that is. It makes a difference if you use global objects vs player objects (streamed) when changing materials. It sounds like it's tied to the overall object limit (if it's exactly 1000). The game has hardcoded limits all over the place. Some have been hacked around, others I've just left.
I'm not sure if the material limit is exactly 1000. Sometimes I can have 900-1000 objects loaded with custom textures and it still doesn't crash. But the limit is definately somewhere between 1000 and 1500.

According to this thread https://sampforum.blast.hk/showthread.php?tid=339691 the crash is indeed caused by having too many materials loaded at the same time (0x00415D47 ; 0x00536DF4).

Any ideas on how I could work around this issue?
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Messages In This Thread
Increasing max loaded materials? - by [Twixx] - 18.12.2015, 00:35
Re: Increasing max loaded materials? - by Kalcor - 18.12.2015, 11:28
Re: Increasing max loaded materials? - by [Twixx] - 18.12.2015, 16:06
Re: Increasing max loaded materials? - by [Twixx] - 15.08.2016, 00:00
Re: Increasing max loaded materials? - by SickAttack - 15.08.2016, 19:18
Re: Increasing max loaded materials? - by [Twixx] - 15.08.2016, 20:17
Re: Increasing max loaded materials? - by Kar - 15.08.2016, 20:40

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