Spectating a pickup.
#10

pickup
Quote:

CMDickup(playerid,params[])
{
if(pInfo[playerid][pLevel] >= 6)
{
new type,id, Float:X, Float:Y, Float:Z;
if(sscanf(params, "ii",type,id)) return SendClientMessage(playerid,yellow,"Usage: /Pickup <Type> <Pickup ID>");
CommandToAdmins(playerid,"pickup");
GetPlayerPos(playerid, X, Y, Z);
switch(type)
{
return SendClientMessage(playerid,red,"Invalid pickup type!");
}
FP = CreateDynamicPickup(id, type, X, Y, Z);
}
else return ShowMessage(playerid, red, 1);
}

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Messages In This Thread
Solved. - by suni - 17.12.2015, 14:46
Re: Spectating a pickup. - by TwinkiDaBoss - 17.12.2015, 14:51
Re: Spectating a pickup. - by suni - 17.12.2015, 15:32
Re: Spectating a pickup. - by suni - 17.12.2015, 19:38
Re: Spectating a pickup. - by TobsenMTA - 17.12.2015, 21:34
Re: Spectating a pickup. - by suni - 17.12.2015, 21:40
Re: Spectating a pickup. - by TobsenMTA - 17.12.2015, 21:43
Re: Spectating a pickup. - by suni - 17.12.2015, 21:46
Re: Spectating a pickup. - by TobsenMTA - 17.12.2015, 22:05
Re: Spectating a pickup. - by suni - 17.12.2015, 22:13

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