Damage bug
#2

I don't really see anything wrong with it but I do think that this is causing your issues because it does seem unnecessary.

pawn Код:
if(!IsPlayerConnected(playerid)) return 0;
    if(!IsPlayerConnected(issuerid)) return 0;
They can't shoot unless they're connected anyway?
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Damage bug - by AndreiWow - 17.12.2015, 12:49
Re: Damage bug - by Dokins - 17.12.2015, 12:56

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