Material indexes
#1

Any material index above index 15 can not be changed. While some objects have 26 materials. When i say 15, i mean that 15 is working fine (0-15 are working) while anything above that does not.

In the examples below, i made a small loop to retexture all created objects to snow texture (everything from index 0 to 29)



These is the object in map editor, take a look at indexes i selected




des_roadedge1 is texture that is on the side of the road and as you can see its not replaced




And these is another material on the same object




Also i know for a fact that some objects have up to a 27 indexes/materials (and i dont know if that is the highest index)
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Messages In This Thread
Material indexes - by DRIFT_HUNTER - 17.12.2015, 10:21
Re: Material indexes - by Crayder - 17.12.2015, 11:20
Re: Material indexes - by IllidanS4 - 17.12.2015, 14:41
Re: Material indexes - by ikey07 - 17.12.2015, 16:19
Re: Material indexes - by Crayder - 17.12.2015, 16:53
Re: Material indexes - by ikey07 - 17.12.2015, 18:54
Re: Material indexes - by DRIFT_HUNTER - 19.12.2015, 07:50
Re: Material indexes - by Crayder - 19.12.2015, 15:40

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