14.12.2015, 14:51
Код:
stock GetDayName() { new DayName[128]; switch(gday) { case 0: format(DayName, sizeof(DayName), "Sunday"); case 1: format(DayName, sizeof(DayName), "Monday"); case 2: format(DayName, sizeof(DayName), "Tuesday"); case 3: format(DayName, sizeof(DayName), "Wednesday"); case 4: format(DayName, sizeof(DayName), "Thursday"); case 5: format(DayName, sizeof(DayName), "Friday"); case 6: format(DayName, sizeof(DayName), "Saturday"); } return DayName; }[
Код:
stock SetPlayerToFacePlayer(playerid, targetid) { new Float:x[2],Float:y[2], Float:z[2],Float:angle; GetPlayerPos(targetid, x[0], y[0], z[0]); GetPlayerPos(playerid, x[1], y[1], z[1]); angle = (180.0 - atan2(x[1] - x[0], y[1] - y[0])); SetPlayerFacingAngle(playerid, angle + (5.0 * -1)); }
Код:
stock FlipVehicle(vehicleid) { new Float:fAngle; GetVehicleZAngle(vehicleid, fAngle); SetVehicleZAngle(vehicleid, fAngle); SetVehicleVelocity(vehicleid, 0.0, 0.0, 0.0); }