14.12.2015, 14:51
Код:
stock GetDayName()
{
new DayName[128];
switch(gday)
{
case 0: format(DayName, sizeof(DayName), "Sunday");
case 1: format(DayName, sizeof(DayName), "Monday");
case 2: format(DayName, sizeof(DayName), "Tuesday");
case 3: format(DayName, sizeof(DayName), "Wednesday");
case 4: format(DayName, sizeof(DayName), "Thursday");
case 5: format(DayName, sizeof(DayName), "Friday");
case 6: format(DayName, sizeof(DayName), "Saturday");
}
return DayName;
}[
Код:
stock SetPlayerToFacePlayer(playerid, targetid)
{
new Float:x[2],Float:y[2], Float:z[2],Float:angle;
GetPlayerPos(targetid, x[0], y[0], z[0]);
GetPlayerPos(playerid, x[1], y[1], z[1]);
angle = (180.0 - atan2(x[1] - x[0], y[1] - y[0]));
SetPlayerFacingAngle(playerid, angle + (5.0 * -1));
}
Код:
stock FlipVehicle(vehicleid)
{
new
Float:fAngle;
GetVehicleZAngle(vehicleid, fAngle);
SetVehicleZAngle(vehicleid, fAngle);
SetVehicleVelocity(vehicleid, 0.0, 0.0, 0.0);
}

