Valid Dynamic Object
#1

Alright so I got a simple loop to check for valid objects from the 2d array. Now the problem is quite simple, it will detect objects that have been previously destroyed as valid.


PHP код:
new testobject[3];
CMD:test(playerid,params[]) {
    new 
Float:X, Float:Y, Float:Z;
    for(new 
i = 0; i < sizeof(TestObject); i++) {
        if(
IsValidDynamicObject(TestObject[i])) {
            
GetDynamicObjectPos(TestObject[i], X, Y, Z);
            if(
IsPlayerInRangeOfPoint(playerid, 5, X, Y, Z)) {
                
printf("in range of the object");
            }
        }
    }
    return 
true;
} 
Testobject are 3 objects created under GameModeInit
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Messages In This Thread
Valid Dynamic Object - by TwinkiDaBoss - 12.12.2015, 15:49
Re: Valid Dynamic Object - by Patrick - 12.12.2015, 15:58
Re: Valid Dynamic Object - by TwinkiDaBoss - 12.12.2015, 16:00
Re: Valid Dynamic Object - by Patrick - 12.12.2015, 16:09
Re: Valid Dynamic Object - by Jefff - 12.12.2015, 16:09
Re: Valid Dynamic Object - by TwinkiDaBoss - 12.12.2015, 16:10

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