03.12.2015, 11:54
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Последний раз редактировалось dusk; 03.12.2015 в 14:40.
)
A question. Timer.TimerCallback method onTick. Does that tick represent a tick at each timer interval?
Question #2. Why is the createExplosion method in player class? In Pawn it didn't require any player data.
Код:
Timer.create(1000, 2, (interval) -> { // will this be called once per second twice? // And what is the interval variable? });