Moving object past player (with pictures)
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Originally Posted by PrO.GameR
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It's not even remotely hard to understand how to make it, unless you didn't really pass geometry ( or well trigonometry )
Here is a suggestion, you know where you are throwing it from (player pos ?) and you know where you are throwing it to (target pos), You have all the ratios, it's simply a matter of adding 5.0 meters or something to vectorsize, turn it back to coordinates and then applying it with moveobject
So how do I add 5.0 meters or something to vectorsize (by code, with MoveObject function)?
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Messages In This Thread
Moving object past player (with pictures) - by ax1 - 02.12.2015, 10:57
Re: Moving object past player (with pictures) - by Ahmad45123 - 02.12.2015, 11:07
Re: Moving object past player (with pictures) - by ax1 - 02.12.2015, 11:26
Re: Moving object past player (with pictures) - by ax1 - 02.12.2015, 11:37
Re: Moving object past player (with pictures) - by PrO.GameR - 02.12.2015, 12:20
Re: Moving object past player (with pictures) - by ax1 - 02.12.2015, 12:55
Re: Moving object past player (with pictures) - by AbyssMorgan - 02.12.2015, 13:22
Re: Moving object past player (with pictures) - by ax1 - 02.12.2015, 13:32
Re: Moving object past player (with pictures) - by AbyssMorgan - 02.12.2015, 13:33
Re: Moving object past player (with pictures) - by GeneralAref - 02.12.2015, 13:36

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