Textdraw showing wantedlevel
#8

this should work right?
new PlayerText:Text;
forward LEVELCHECK(playerid);
public LEVELCHECK(playerid)
{
new Str[128];
format(Str, sizeof(Str), "Wanted level: %d", GetPlayerWantedLevel(playerid));
PlayerTextDrawSetString(playerid, Text, Str);
return 1;
}
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Messages In This Thread
Textdraw showing wantedlevel - by yvoms - 29.11.2015, 20:02
Re: Textdraw showing wantedlevel - by UltraScripter - 29.11.2015, 20:16
Re: Textdraw showing wantedlevel - by yvoms - 29.11.2015, 20:19
Re: Textdraw showing wantedlevel - by UltraScripter - 29.11.2015, 20:29
Re: Textdraw showing wantedlevel - by yvoms - 30.11.2015, 11:24
Re: Textdraw showing wantedlevel - by UltraScripter - 30.11.2015, 12:01
Re: Textdraw showing wantedlevel - by yvoms - 30.11.2015, 12:29
Re: Textdraw showing wantedlevel - by yvoms - 30.11.2015, 12:38
Re: Textdraw showing wantedlevel - by yvoms - 30.11.2015, 13:15
Re: Textdraw showing wantedlevel - by UltraScripter - 30.11.2015, 14:29

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