30.11.2015, 12:38
this should work right?
new PlayerText:Text;
forward LEVELCHECK(playerid);
public LEVELCHECK(playerid)
{
new Str[128];
format(Str, sizeof(Str), "Wanted level: %d", GetPlayerWantedLevel(playerid));
PlayerTextDrawSetString(playerid, Text, Str);
return 1;
}
new PlayerText:Text;
forward LEVELCHECK(playerid);
public LEVELCHECK(playerid)
{
new Str[128];
format(Str, sizeof(Str), "Wanted level: %d", GetPlayerWantedLevel(playerid));
PlayerTextDrawSetString(playerid, Text, Str);
return 1;
}