30.11.2015, 11:24
im already using new Wanted[MAX_PlAYERS]; for something else,
could that be an issue, since its giving me errors on compilation
I'm using new Wantedl[Max_PLAYERS]; for calling the wantedlevel could i simply use that?
could that be an issue, since its giving me errors on compilation
I'm using new Wantedl[Max_PLAYERS]; for calling the wantedlevel could i simply use that?