[TEXTDRAW] Help about limits.
#3

Thats impossible, because lets say i have 300 players connected, people from ~55+ Id cannot see it, they just see some PLAYERTEXTDRAWS, which i created for updating money/gold in their bank.

So point goes like this:

new Text:HazardTD[39]; //definition

OnGameModeInit textdraws initialize

Onplayerspawn

for(new i = 0; i < sizeof(HazardTD); i++)
{
TextDrawShowForPlayer(playerid, HazardTD[i]);
}

And therefore, i can see them if i connect.

But lets say when people join more and more,

They only see textdraw for updating money and gold, like:

new PlayerText:money[MAX_PLAYERS];

stock CreatePlayerTextDraws( playerid ) { // ovo

Moneytd blabla..

Onplayerspawn

PlayerTextDrawShow(playerid, money[playerid]);

forward Banka_Update();
public Banka_Update()
{
foreach(Player, i) {

new sstring[50];
format(sstring, sizeof(sstring),": ~w~%d",PlayerInfo[i][pNovacBanka]);
PlayerTextDrawSetString(i, money[i], sstring);

Please help..
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Messages In This Thread
[TEXTDRAW] Help about limits. - by DeitY - 29.11.2015, 07:32
Re: [TEXTDRAW] Help about limits. - by PrO.GameR - 29.11.2015, 07:53
Re: [TEXTDRAW] Help about limits. - by DeitY - 29.11.2015, 07:57
Re: [TEXTDRAW] Help about limits. - by Vince - 29.11.2015, 10:13
Re: [TEXTDRAW] Help about limits. - by DeitY - 29.11.2015, 12:08

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