28.11.2015, 09:40
Let's say you have a variable 'inDM' that is set to 1 when the player is in the DM.
OnPlayerSpawn check if their inDM value is 1, then use the same functions to teleport them to the DM as you did when you initially brought them into the DM.
OnPlayerSpawn check if their inDM value is 1, then use the same functions to teleport them to the DM as you did when you initially brought them into the DM.