25.11.2015, 17:54
Quote:
are both running on the same OS (windows or linux?)
Quite sure now that the string is just way too big on the your edition of these commands |
Код:
i changed it back to this and it's work completely fine now and the os is Windows. CMD:class(playerid,params[]) { if(team[playerid] == TEAM_HUMAN) { if(time >= 200) { new string[2500]; strcat(string,"{008080}Survivor - Silenced Pistol,Shotgun - 0 XP\n{008080}Officer - Deagle,Shotgun - 500 XP\n{008080}Medic -Shotgun,Silenced Pistol,Armour,Cure Infected - 1000 XP\n\ {008080}Scout - Sniper,Silenced Pistol - 1500 XP\n{008080}Heavy Medic - Deagle,Shotgun,Armour,Cure Infected - 5000 XP\n{008080}Farmer - Deagle,AK,County Rifle,Armour - 6000 XP\n"); strcat(string,"{008080}Soldier - AK47,Deagle - 6500 XP\n{008080}Builder - Silenced Pistol,Shotgun,Armour,Build Boxes - 7500 XP\n{008080}S.W.A.T - MP5,Deagle,Armour,Immunity - 15,000 XP\n\ {008080}Heavy Shotgun - Shotgun,Deagle,Armour,More shotgun damage - 20,000 XP\n{008080}Advanced Medic - M4,Deagle,Shotgun,Cure all - 25,000 XP\n"); strcat(string,"{008080}Advanced Builder - Deagle,M4,Armour,Build Boxes - 30,000 XP\n{008080}Experienced Builder -Deagle,Shotgun,Armour - Build Ladders - 35,000 XP\n\ {008080}Federal Agent - M4,Deagle,Shotgun,Armour,Immunity - 50,000 XP\n{008080}Advanced Scout - Sniper,Deagle,High jump,Half Armour - 100,000 XP\n\ {008080}Kick Back - Silenced Pistol,Shotgun,MP5 - 400000 XP\n{008080}Doctor - Silenced Pistol - Heal,Cure,Shield Heal,Half Immunity - Rank 22"); ShowPlayerDialog(playerid,DIALOG_CLASS_2,DIALOG_STYLE_LIST,"Class Selection (Human)",string,"Select","Close"); } else return SendClientMessage(playerid,-1,""chat" 50 seconds has passed! you cannot select a class anymore!"); } if(team[playerid] == TEAM_ZOMBIE) { new string[1000]; strcat(string,"{41A317}Standard Zombie - LALT Infect a player - 0 XP\n{41A317}Mutated Zombie - LALT Infect Drunk Vision - 500 XP\n{41A317}Fast Zombie - High Jump - 5,000 XP\n\ {41A317}Reaper Zombie - More damage with chainsaw - 10,000 XP\n{41A317}Witch Zombie - LALT 75 Damage - 18,000 XP\n"); strcat(string,"{41A317}Boomer Zombie - Explodes on death and infect - 20,000 XP\n\ {41A317}Stomper Zombie - LALT Throw all around you - 25,000 XP\n{41A317}Screamer - LALT Drop everyone down - 35000 XP\n\ {41A317}Advanced Mutated - LALT Infect all around - 65,000 XP\n{41A317}Heavy Screamer - LALT Throw all +5hp - 70,000 XP\n"); strcat(string,"{41A317}Flesh Eater - LALT Infect a player kills faster - 100,000 XP\n{41A317}Advanced Witch - LALT 99 Damage - 150,000 XP\n{41A317}Advanced Boomer - LALT Explode - 500,000 X"); ShowPlayerDialog(playerid,DIALOG_CLASS_3,DIALOG_STYLE_LIST,"Class Selection (Zombie)",string,"Select","Close"); } return 1; } CMD:class2(playerid,params[]) { if(team[playerid] == TEAM_HUMAN) { if(time >= 200) { new string[2500]; strcat(string,"{008080}Pimp - Dildo, deals 15 damage 15000 XP\n{008080}Heavy Soldier - Can Give 25 Armour Point - 150000\n"); strcat(string,"{008080}Assassin - Katana, One Hit Kill, C4 - 300.000 XP\n{008080}Cowboy - 2 colt pistols, extra damage, armour, 250.000XP\n"); strcat(string,"{008080}Trap Master - Combat Shotgun, AK, Can put traps - 200.000 XP\n{008080}FBI - M4, Deagle, Immunity from all, Shotgun, Mp5 - 200.000 XP\n"); strcat(string,"{008080}Scientist - Silenced Pistol, Can cure zombies - 300.000 XP\n{008080}Shotgun Specialist - Shotgun +50 Damage - 450,000 XP.\n{008080}Experienced Scout - One shoot kill, Sniper, Silenced Pistol - 1000000xp\n"); strcat(string,"{008080}Smoke Up - Deagle - MP5 - M4 - Flamer - Full Immunity - Rank 30 Required\n{008080}Boxer - Can Give Stomper - 31 Rank Required\n{008080}BomberMan - Having Rocket Launcher - 450000xp\n"); strcat(string,"{008080}Mp5 Master - Extreme damage with Mp5 - 500000xp\n{008080}Ghost Rider - Can Burn Zombies - 600000xp\n{008080}Hey Buddy - Gives 70 Damage - 150000xp\n{008080}Advanced KickBack - Gives Extreme KickBack - 900000\n{008080}Tec Girl - Gives 75 damage with Tec|200hp - 900000\n{008080}Bulls Eye - Gives high damage|sawnoff - 27 rank needed\n"); ShowPlayerDialog(playerid,DIALOG_CLASS_2_2,DIALOG_STYLE_LIST,"Class Selection (Human)",string,"Select","Close"); } else return SendClientMessage(playerid,-1,""chat" 50 seconds has passed! you cannot select a class anymore!"); } if(team[playerid] == TEAM_ZOMBIE) { new string[1000]; strcat(string,"{41A317}Advanced Stomper - 150 HP , Stomps humans away - 200.000 XP\n"); strcat(string,"{41A317}Fire Breather - Throws out flames burning everything - 350.000 XP\n{41A317}Advanced Screamer - LALT Throw all +10hp ||-10 Hp to human - 450,000 XP\n{41A317}Advanced Boomer - LALT Explode - 500,000 XP\n"); strcat(string,"{41A317}Nemesis - Creates some paravane, has 200 HP, custom skinned\n{41A317}Zombie Medic - /zheal to heal zombies\n{41A317}SlenderMan - HighJump MoreDamage - 700000\n{41A317}Killer Zombie - Cant be kickback - 600000\n{41A317}Ghost Zombie - Invisible | Gives 40 Damage - 170000\n{41A317}Dark Sniper - Having Sniper|Can Infect - 700000 xp"); ShowPlayerDialog(playerid,DIALOG_CLASS_3_3,DIALOG_STYLE_LIST,"Class Selection (Zombie)",string,"Select","Close"); } return 1; } CMD:class3(playerid,params[]) { if(team[playerid] == TEAM_HUMAN) { if(time >= 200) { new string[2500]; strcat(string,"{008080}Sniper - Sniper + M4 + 200 HP - 400.000 XP\n{008080}Kinght - Katana + 200 HP! - 450.000 XP\n"); strcat(string,"{008080}Sergeant - M4 + Deagle + 200 HP - 450.000 XP\n{008080}Renegade - Tec9 + M4 + Deagle + Full Ammo + 200 HP - 500.000 XP\n"); strcat(string,"{008080}Terrorist - Expert Weapon Set + Full Ammo + Full Health and Armour! - 600.000 XP\n"); ShowPlayerDialog(playerid,DIALOG_CLASS_4_4,DIALOG_STYLE_LIST,"Class Selection (Human)",string,"Select","Close"); } else return SendClientMessage(playerid,-1,""chat" 50 seconds has passed! you cannot select a class anymore!"); } if(team[playerid] == TEAM_ZOMBIE) { new string[1000]; strcat(string,"{41A317}Dead Soldier - M4 + Full Ammo - 200 HP - 400.000 XP\n"); strcat(string,"{41A317}Vampire - 50 Armour + 150 HP - High Damage - 500.000 XP\n{41A317}WalkDead - 70 Armour + 200 HP - Very High Damage - 600.000 HP - 600.000 XP\n"); ShowPlayerDialog(playerid,DIALOG_CLASS_4_5,DIALOG_STYLE_LIST,"Class Selection (Zombie)",string,"Select","Close"); } return 1; }
Код:
CMD:class(playerid,params[]) { if(team[playerid] == TEAM_HUMAN) { if(time >= 200) { new string[2500]; strcat(string,"{008080}Survivor - Silenced Pistol,Shotgun - 0 XP\n"); strcat(string,"{008080}Officer - Deagle,Shotgun - 500 XP\n"); strcat(string,"{008080}Medic -Shotgun,Silenced Pistol,Armour,Cure Infected - 1000 XP\n"); strcat(string,"{008080}Scout - Sniper,Silenced Pistol - 1500 XP\n"); strcat(string,"{008080}Combat Medic - Deagle,Shotgun,Armour,Cure Infected - 5000 XP\n"); strcat(string,"{008080}Farmer - Deagle,AK,County Rifle,Armour - 6000 XP\n"); strcat(string,"{008080}Ranger - AK47,Deagle - 6500 XP\n"); strcat(string,"{008080}Builder - Silenced Pistol,Shotgun,Armour,Build 6 Boxes - 7500 XP\n"); strcat(string,"{008080}S.A.S - MP5,Deagle,Armour,Immunity - 15,000 XP\n"); strcat(string,"{008080}Pimp - Dildo, deals 15 damage 15000 XP\n"); strcat(string,"{008080}Heavy Shotgun - Shotgun,Deagle,Armour,More shotgun damage - 20,000 XP\n"); strcat(string,"{008080}Advanced Medic - M4,Deagle,Shotgun,Cure all - 25,000 XP\n"); strcat(string,"{008080}Advanced Builder - Deagle,M4,Armour,Build 10 Boxes - 30,000 XP\n"); strcat(string,"{008080}Experienced Builder -Deagle,Shotgun,Armour - Build 5 Ladders - 35,000 XP\n"); strcat(string,"{008080}Federal Agent - M4,Deagle,Shotgun,Armour,Immunity - 50,000 XP\n"); strcat(string,"{008080}Advanced Scout - Sniper,Deagle,High jump,Half Armour - 100,000 XP\n"); strcat(string,"{008080}Weapon Dealer - Can Give 25 Armour Point - 150000\n"); strcat(string,"{008080}Hey Buddy - Gives 70 Damage - 150000xp\n"); strcat(string,"{008080}Trap Master - Combat Shotgun, AK, Can put traps - 200.000 XP"); strcat(string,"{008080}FBI - M4, Deagle, Immunity from all, Shotgun, Mp5 - 200.000 XP\n"); strcat(string,"{008080}Cowboy - 2 colt pistols, extra damage, armour, 250.000XP\n"); strcat(string,"{008080}Assassin - Katana, One Hit Kill, C4 - 300.000 XP"); strcat(string,"{008080}Scientist - Silenced Pistol, Can cure zombies - 300.000 XP\n"); strcat(string,"{008080}Kick Back - Silenced Pistol,Shotgun,MP5 - 400000 XP\n"); strcat(string,"{008080}Sniper - Sniper + M4 + 200 HP - 400.000 XP\n"); strcat(string,"{008080}Kinght - Katana + 200 HP! - 450.000 XP\n"); strcat(string,"{008080}Sergeant - M4 + Deagle + 200 HP - 450.000 XP\n"); strcat(string,"{41A317}Doctor - Silenced Pistol - Heal,Cure,Shield Heal,Half Immunity - Rank 22\n"); strcat(string,"{008080}Shotgun Specialist - Shotgun +50 Damage - 450,000 XP.\n"); strcat(string,"{008080}Experienced Scout - One shoot kill, Sniper, Silenced Pistol - 1000000xp\n"); strcat(string,"{41A317}Smoke Up - Deagle - MP5 - M4 - Flamer - Full Immunity - Rank 30 Required\n"); strcat(string,"{008080}BomberMan - Having Rocket Launcher - 450000xp\n"); strcat(string,"{008080}Mp5 Master - Extreme damage with Mp5 - 500000xp\n"); strcat(string,"{008080}Renegade - Tec9 + M4 + Deagle + Full Ammo + 200 HP - 500.000 XP\n"); strcat(string,"{008080}Terrorist - Expert Weapon Set + Full Ammo + Full Health and Armour! - 600.000 XP\n"); strcat(string,"{008080}Ghost Rider - Can Burn Zombies - 600000xp\n"); strcat(string,"{008080}Advanced KickBack - Gives Extreme KickBack - 900000\n"); strcat(string,"{008080}Tec Girl - Gives 75 damage with Tec|200hp - 900000\n"); strcat(string,"{41A317}Bulls Eye - Gives high damage|sawnoff - 27 rank needed\n"); ShowPlayerDialog(playerid,DIALOG_CLASS_2,DIALOG_STYLE_LIST,"Class Selection (Human)",string,"Select","Close"); } else return SendClientMessage(playerid,-1,""chat" 50 seconds has passed! you cannot select a class anymore!"); } if(team[playerid] == TEAM_ZOMBIE) { new string[1000]; strcat(string,"{41A317}Standard Zombie - LALT Infect a player - 0 XP\n"); strcat(string,"{41A317}Mutated Zombie - LALT Infect Drunk Vision - 500 XP\n"); strcat(string,"{41A317}Fast Zombie - High Jump - 5,000 XP\n"); strcat(string,"{41A317}Reaper Zombie - More damage with chainsaw - 10,000 XP\n"); strcat(string,"{41A317}Witch Zombie - LALT 75 Damage - 18,000 XP\n"); strcat(string,"{41A317}Boomer Zombie - Explodes on death and infect - 20,000 XP\n"); strcat(string,"{41A317}Stomper Zombie - LALT Throw all around you - 25,000 XP\n"); strcat(string,"{41A317}Screamer - LALT Drop everyone down - 35000 XP\n"); strcat(string,"{41A317}Advanced Mutated - LALT Infect all around - 65,000 XP\n"); strcat(string,"{41A317}Heavy Screamer - LALT Throw all +5hp - 70,000 XP\n"); strcat(string,"{41A317}Flesh Eater - LALT Infect a player kills faster - 100,000 XP\n"); strcat(string,"{41A317}Advanced Witch - LALT 99 Damage - 150,000 XP\n"); strcat(string,"{41A317}Ghost Zombie - Invisible | Gives 40 Damage - 170000 XP\n"); strcat(string,"{41A317}Advanced Stomper - 150 HP , Stomps humans away - 200.000 XP\n"); strcat(string,"{41A317}Fire Breather - Throws out flames burning everything - 350.000 XP\n"); strcat(string,"{41A317}Dead Ranger - M4 + Full Ammo - 200 HP - 400.000 XP\n"); strcat(string,"{41A317}Advanced Screamer - LALT Throw all +10hp ||-10 Hp to human - 450,000 XP\n"); strcat(string,"{41A317}Advanced Boomer - LALT Explode - 500,000 XP\n"); strcat(string,"{41A317}Vampire - 50 Armour + 150 HP - High Damage - 500.000 XP\n"); strcat(string,"{41A317}Nemesis - Creates some paravane, has 200 HP, custom skinned \n"); strcat(string,"{41A317}Zombie Medic - /zheal to heal zombies\n"); strcat(string,"{41A317}SlenderMan - HighJump MoreDamage - 700000 XP\n"); strcat(string,"{41A317}Killer Zombie - Cant be kickback - 600000 XP\n"); strcat(string,"{41A317}WalkDead - 70 Armour + 200 HP - Very High Damage - 600.000 HP - 600.000 XP\n"); strcat(string,"{41A317}Dark Sniper - Having Sniper|Can Infect - 700000 XP\n"); //25 ShowPlayerDialog(playerid,DIALOG_CLASS_3,DIALOG_STYLE_LIST,"Class Selection (Zombie)",string,"Select","Close"); } return 1; }