25.11.2015, 12:17
Where he's wanting to detect the keys, can't be detected.
Even though he should actually be using OnPlayerKeyStateChange, it's going to be requirement that the player HAS to click on a textdraw, and that he's going to need to use OnPlayerClickTextDraw.
Even though he should actually be using OnPlayerKeyStateChange, it's going to be requirement that the player HAS to click on a textdraw, and that he's going to need to use OnPlayerClickTextDraw.