21.11.2015, 23:27
Função:
ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
animlib[] = "BOMBER"
animname[] = "BOM_Plant"
ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
animlib[] = "BOMBER"
animname[] = "BOM_Plant"