Run time error 4: "Array index out of bounds"
#1

I have the following code:

pawn Код:
forward OnFCar_Load();
public OnFCar_Load(){
    if(!cache_num_rows()) return printf("There are no faction cars to load.");

    new rows, fields, vehicleid;
    cache_get_data(rows, fields, sqlConnection);
   
    for(new i = 0; i != cache_get_row_count(); i++)
    {  
        vehicleid = CreateVehicle(FactionCars[i][fCarModel], FactionCars[i][fCarPos][1], FactionCars[i][fCarPos][2], FactionCars[i][fCarPos][3], FactionCars[i][fCarPos][4], FactionCars[i][fCarColor][1], FactionCars[i][fCarColor][2], -1);
   
        FactionCars[vehicleid][fCarID] = cache_get_field_content_int(i, "ID", sqlConnection);
        FactionCars[vehicleid][fCarModel] = cache_get_field_content_int(i, "Model", sqlConnection);
        FactionCars[vehicleid][fCarLocked] = cache_get_field_content_int(i, "Locked", sqlConnection);
        FactionCars[vehicleid][fCarFaction] = cache_get_field_content_int(i, "Faction", sqlConnection);
        FactionCars[vehicleid][fCarInterior] = cache_get_field_content_int(i, "Interior", sqlConnection);
        FactionCars[vehicleid][fCarWorld] = cache_get_field_content_int(i, "World", sqlConnection);
       
        FactionCars[vehicleid][fCarColor][1] = cache_get_field_content_int(i, "C1", sqlConnection);
        FactionCars[vehicleid][fCarColor][2] = cache_get_field_content_int(i, "C2", sqlConnection);
       
        FactionCars[vehicleid][fCarPos][1] = cache_get_field_content_float(i, "X", sqlConnection);
        FactionCars[vehicleid][fCarPos][2] = cache_get_field_content_float(i, "Y", sqlConnection);
        FactionCars[vehicleid][fCarPos][3] = cache_get_field_content_float(i, "Z", sqlConnection);
        FactionCars[vehicleid][fCarPos][4] = cache_get_field_content_float(i, "A", sqlConnection);
       
        LinkVehicleToInterior(vehicleid, FactionCars[vehicleid][fCarInterior]);
        SetVehicleVirtualWorld(vehicleid, FactionCars[vehicleid][fCarWorld]);
       
        new engine, lights, alarm, doors, bonnet, boot, objective;
        GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
        SetVehicleParamsEx(vehicleid, engine, lights, alarm, FactionCars[vehicleid][fCarLocked], bonnet, boot, objective);
       
        countFCars ++;
    }

    printf("%d faction cars loaded from the database.", countFCars);
    return 1;
}
When it's called, it shows the following:

Код:
[13:42:10] R: 0 F: 0
[13:42:10] [debug] Run time error 4: "Array index out of bounds"
[13:42:10] [debug]  Accessing element at index 65535 past array upper bound 499
[13:42:10] [debug] AMX backtrace:
[13:42:10] [debug] #0 0001db48 in public OnFCar_Load () from gm.amx
This is the database:



It's not loading anything, just showing that error.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)