09.08.2009, 12:05
Quote:
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Originally Posted by Sergiy
Use seif_vehicles include. You have a function there which won't allow vehicles to explode
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Edit:
This include will be repair the car automaticly after few seconds..
I need the vechile never can be repair until the towcar come..
(Its RP mode...)
Quote:
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Originally Posted by Rickk
I don't think that is what he ment.
You can try: If vehicle health is lower than 20: TogglePlayerControllable (playerid, 0) Then let him exit the vehicle with /exit (RemovePlayerFromVehicle). I Think that will work. For the Vehiclehealth lower than 20 I would make an public ![]() |


