09.08.2009, 12:00
I don't think that is what he ment.
You can try: If vehicle health is lower than 20: TogglePlayerControllable (playerid, 0) Then let him exit the vehicle with /exit (RemovePlayerFromVehicle). I Think that will work.
For the Vehiclehealth lower than 20 I would make an public
You can try: If vehicle health is lower than 20: TogglePlayerControllable (playerid, 0) Then let him exit the vehicle with /exit (RemovePlayerFromVehicle). I Think that will work.
For the Vehiclehealth lower than 20 I would make an public

