11.11.2015, 08:56
Here is the enumelator for the loads
Should i add a line to it called "areas" and assign a name/id for each load and then use dynamic area check?
pawn Код:
// Setup a custom type that holds all data about a load
enum TLoad
{
LoadName[50], // The name of the load
bool:Smuggler, // Holds "true" if this load is wanted by the Smuggler
Float:PayPerUnit, // Holds the price for every meter to haul this type of load (this gets multiplied by the distance to calculate the payment)
PCV_Required, // This holds the vehicle-type the player needs to use this load (and automatically the player's class)
FromLocations[30], // This array holds all loading-points for this load
ToLocations[30] // This array holds all unloading-points for this load
}