Problem with F4 and spectate if suicide
#4

pawn Code:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_WASTED)
    {
   
    }
}
I just found that this worked more reliably...

I'm not 100% sure what the problem is, do you wish for the spectator to witness the class selection, or just go back to speccing once the player has spawned?

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Messages In This Thread
Problem with F4 and spectate if suicide - by TheKingWillem - 09.08.2009, 10:48
Re: Problem with F4 and spectate if suicide - by Weirdosport - 09.08.2009, 10:50
Re: Problem with F4 and spectate if suicide - by TheKingWillem - 09.08.2009, 10:52
Re: Problem with F4 and spectate if suicide - by Weirdosport - 09.08.2009, 10:58
Re: Problem with F4 and spectate if suicide - by TheKingWillem - 09.08.2009, 11:02

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