03.11.2015, 15:07
pawn Code:
stock LoadPlayerVehicle(playerid)
{
if(!IsPlayerConnected(playerid)) return 1;
new Vardas[MAX_PLAYER_NAME];
GetPlayerName(playerid, Vardas, sizeof(Vardas));
new Query[85], String[500];
format(Query, sizeof(Query), "SELECT * FROM `vehicles` WHERE `Transportas` = '%s' LIMIT 1", Vardas);
mysql_query(Query);
mysql_store_result();
if(mysql_fetch_row(String))
{
printf("String: %s",String);
new Modelis,Float:vPos[4],Color[2],Float:Health,Float:Rida,a[16],Plate[8];
sscanf(String,"p<|>ia<f>[4]iiffa<i>[16]s[8]",Modelis, vPos, Color[0], Color[1], Health, Rida, a, Plate);
new vehicleid = CreateVehicle(Modelis, vPos[0], vPos[1], vPos[2] + 3.0, vPos[3], Color[0], Color[1], -1);
SetVehicleHealth(vehicleid, Health);
for(new i=0; i < sizeof(vPos); i++)
vehicleDB[vehicleid][vLastPos][i] = vPos[i];
vehicleDB[vehicleid][gas] = a[0];
vehicleDB[vehicleid][vPaintjob] = a[1];
for(new i=0; i < 13; i++)
vehicleDB[vehicleid][vTune][i] = a[i + 2];
vehicleDB[vehicleid][vLocked] = !!a[15];
vehicleDB[vehicleid][vNumberPlate][0] = EOS;
strcat(vehicleDB[vehicleid][vNumberPlate], Plate, 8);
strcat(vehicleDB[vehicleid][vOwner], GetPlayerNameEx(playerid), MAX_PLAYER_NAME);
vehicleDB[vehicleid][vOwned] = true;
playerData[playerid][vCarID] = vehicleid;
SetVehicleToRespawn(vehicleid);
}
mysql_free_result();
return 1;
}