[FilterScript] Spectating System
#14

You don't stop or advance spectate when the player disconnects, dies.

You would also require to check for virtual worlds, and that would require you to make checks under OnPlayerUpdate (for script compatibility with others).

There are several more things a spectate system should have, but since you script basics, i won't argue on this.
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Messages In This Thread
Spectating System - by Kevln - 31.10.2015, 08:34
Re: Spectating System - by Ritzy2K - 31.10.2015, 08:50
Re: Spectating System - by SecretBoss - 31.10.2015, 08:52
Re: Spectating System - by jlalt - 31.10.2015, 08:52
Re: Spectating System - by Kevln - 31.10.2015, 09:09
Re: Spectating System - by SecretBoss - 31.10.2015, 09:41
Re: Spectating System - by Kevln - 31.10.2015, 14:36
Re: Spectating System - by Kapersky™ - 31.10.2015, 14:54
Re: Spectating System - by SecretBoss - 31.10.2015, 14:56
Re: Spectating System - by ahameed4755 - 31.10.2015, 17:25
Re: Spectating System - by Kevln - 31.10.2015, 23:07
Re: Spectating System - by Gammix - 01.11.2015, 01:37
Re: Spectating System - by Kevln - 01.11.2015, 03:04
Re: Spectating System - by Gammix - 01.11.2015, 03:54
Re: Spectating System - by Kevln - 01.11.2015, 04:29
Re: Spectating System - by SecretBoss - 01.11.2015, 08:55
Re: Spectating System - by DrMrMuma - 01.11.2015, 10:49
Re: Spectating System - by Kevln - 01.11.2015, 14:27

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