[FilterScript] Crate System!
#1

Introduction

This is a simple 'Lost Crate' system minigame. A crate spawns, and the first player to find the crate gets some rewards such as weapons, and health.

Requirements

All requirements are located on the GitHub download.

Features

Version 1.0
  • Respawn time of 3 minutes
  • Easily add your own crate spawn points.
  • Crate will destroy at 24:00 gametime if it hasn't been found. Another crate will respawn after that.
Version 2.0 [LATEST]
  • Map Icons are no longer used since the introduction of /crate and the fact the location is told when the crate is spawned.
  • Use /crate to find the distance you are from the crate in meters.
  • The location will be told once the crate spawns.
  • Added about 16 new spawn points. All are in Los Santos.
Commands

Code:
/cratehelp - Display commands and information about this system.
/opencrate - Open the crate (must be near it)
/oc - Shorter command for /opencrate
/crate - See your distance from the crate (in meters)
Defines

Code:
// CRATE OBJECT ID DEFINE //
#define CRATE_MODEL_ID (2358) // The crate object ID.

// TIME DEFINE //
#define CRATE_SPAWN_TIME 180000 // Time it takes for the crate to spawn (in milliseconds). Change to your liking. Current set at 180000 (3 minutes)
Pictures (Click on the links!)

Crate Spawn:

Image

New /crate command for finding distance from crate:

Image

Download

GitHub
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Messages In This Thread
Crate System Version 2.0 [NEW FEATURES!] - by FreAkeD - 31.10.2015, 08:12
Re: Crate System! - by SecretBoss - 31.10.2015, 08:16
Re: Crate System! - by edwardluciano - 31.10.2015, 08:31
Re: Crate System! - by FreAkeD - 31.10.2015, 09:31
Re: Crate System! - by FreAkeD - 10.11.2015, 09:10

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