30.10.2015, 16:47
I think you should change the textdraw string because everytime the textdraw will be shown, it'll always show its default string.
I think you have something like:
If you show the textdraw without changing the string (TextDrawSetString), it'll always show the default string which is "text" in this case.
I think you have something like:
pawn Код:
textdraw = TextDrawCreate(x, y, "text");