27.10.2015, 15:33
That is odd, I don't force class selection, nor do I have any callbacks for it in my filterscript (only using Simon's debug). I tried loading up the default grand larceny server, and the issue didn't occur. The only thing I can think of that may be causing this is my login and registration system. I use SetSpawnInfo and SpawnPlayer afer they login/register. Could this be causing the issue?