25.10.2015, 20:52
Quote:
I found what seems to be a bug.
Code:
[14:35:44] [debug] Run time error 4: "Array index out of bounds" [14:35:44] [debug] Accessing element at index 65535 past array upper bound 999 [14:35:44] [debug] AMX backtrace: [14:35:44] [debug] #0 0004b8a8 in public WC_OnPlayerDamage (&playerid=@0162e174 0, &Float:amount=@0162e178 4.95000, &issuerid=@0162e17c 65535, &weapon=@0162e180 54, &bodypart=@0162e184 3) at modulations/callbacks.pwn:315 [14:35:44] [debug] #1 00040264 in public OnPlayerDamage (&playerid=@0162e174 0, &Float:amount=@0162e178 4.95000, &issuerid=@0162e17c 65535, &weapon=@0162e180 54, &bodypart=@0162e184 3) at C:\Program Files (x86)\Pawno\include\weapon-config.inc:5232 [14:35:44] [debug] #2 000380fc in InflictDamage (playerid=0, Float:amount=4.95000, issuerid=65535, weaponid=54, bodypart=3) at C:\Program Files (x86)\Pawno\include\weapon-config.inc:4387 [14:35:44] [debug] #3 0002f834 in ?? (... <5 arguments>) at C:\Program Files (x86)\Pawno\include\weapon-config.inc:3244 [14:35:44] [debug] #4 00015fc4 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54, bodypart=3) at C:\Program Files (x86)\Pawno\include\YSI\y_hooks/impl.inc:2365 |