24.10.2015, 17:23
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More easy.. make 1 script .. and save as it in pawno > includes .. in script.. #include <name> like I saved it as map.. so #include <map>… easy ain't it?
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#include <map> , then you would have to put the map in the includes folder and name it as .inc.
Do as those guys above said
#include ../gamemodes/mapname

