Timer vs OnPlayerUpdate
#3

I see, although there is always another question xD Do these custom callbacks we make for lets say for an anti-cheat worth it resource-wise ? how much pressure a normal HealthChange callback puts on CPU (doubt there is any ram pressure since we don't use much variables)
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Timer vs OnPlayerUpdate - by PrO.GameR - 18.10.2015, 21:33
Re: Timer vs OnPlayerUpdate - by Vince - 18.10.2015, 22:52
Re: Timer vs OnPlayerUpdate - by PrO.GameR - 19.10.2015, 09:43
Respuesta: Timer vs OnPlayerUpdate - by xXmAn40100Xx - 20.10.2015, 01:24

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