13.10.2015, 14:08
Код:
new Alives;
public OnPlayerConnect(playerid)
{
Alives++;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
Alives--;
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
Alives--;
return 1;
}

