message flooding bug..
#2

Try.
Код:
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
	if(clickedid == Darbo_TD[playerid][6])
	{
		CancelSelectTextDraw(playerid);
		for(new s = 0; s < 15; s++) TextDrawHideForPlayer(playerid, Darbo_TD[playerid][s]);
                SendClientMessage(playerid, -1, "Press button");
		return 1;
	}
 	else if(clickedid == Text:INVALID_TEXT_DRAW)
	{
		CancelSelectTextDraw(playerid);
		for(new s = 0; s < 15; s++) TextDrawHideForPlayer(playerid, Darbo_TD[playerid][s]);
                SendClientMessage(playerid, -1, "Press Esc");
		return 1;
	}
	return 1;
        }
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Messages In This Thread
message flooding bug.. - by Karolukas123 - 12.10.2015, 09:42
Re: message flooding bug.. - by ZeMuNaC - 12.10.2015, 10:12
Re: message flooding bug.. - by Karolukas123 - 12.10.2015, 10:24
Re: message flooding bug.. - by jlalt - 12.10.2015, 10:27
Re: message flooding bug.. - by Karolukas123 - 12.10.2015, 10:31
Re: message flooding bug.. - by jlalt - 12.10.2015, 10:35
Re: message flooding bug.. - by ZeMuNaC - 12.10.2015, 10:35
Re: message flooding bug.. - by Karolukas123 - 12.10.2015, 10:47
Re: message flooding bug.. - by Vince - 12.10.2015, 11:19
Re: message flooding bug.. - by Karolukas123 - 12.10.2015, 11:30

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