10.10.2015, 00:43
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Last edited by MP2; 10/10/2015 at 11:43 AM.
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Tried using SetPlayerArmedWeapon and SetPlayerAmmo to fix it, but no luck. It seems to happen when I recieve the weapons while paused (if I pause mid-connection).
I'm thinking this has something to do with the weapons specified if AddPlayerClass, which I've set to all 0. I'll try giving them their weapons a second or two after spawning and see if that helps.
EDIT: Oops, sorry about the double post. Thought someone replied.
EDIT #2: Tried it with a delay, but it's still messing up. Sigh. This time I lost some weapons (not just ammo) also. I don't understand why this only happens sometimes. I don't know what's causing it.
I'm thinking this has something to do with the weapons specified if AddPlayerClass, which I've set to all 0. I'll try giving them their weapons a second or two after spawning and see if that helps.
EDIT: Oops, sorry about the double post. Thought someone replied.
EDIT #2: Tried it with a delay, but it's still messing up. Sigh. This time I lost some weapons (not just ammo) also. I don't understand why this only happens sometimes. I don't know what's causing it.