08.10.2015, 20:32
Quote:
You probably have another dialog with the same ID in another script that is causing conflict.
It's also important to 'return 0;' at the end of OnDialogResponse (just like OnPlayerCommandText) if no dialogid was matched, returning 1 will prevent the server from processing any more dialogs. See comments on the return statements on the following page : https://sampwiki.blast.hk/wiki/OnDialogResponse |
I don't have another scripts but the gamemode itselves.
I don't use filterscripts.
I'm scripting this gamemode from stratch and I'm pretty sure I've never used ID 4 before.